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Dungeon Master's Guide: Core Rulebook II

Dungeon Master's Guide: Core Rulebook II

by Jonathan Tweet, Monte Cook, Skip Williams
D&D 3.5 Core Books, Volume 2


Description:

From Wizards.com: Weave exciting tales of heroism filled with magic and monsters. Within these pages, you'll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game.

The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been made to the item creation rules and pricing, and prestige classes new to the Dungeon Master's Guide are included (over 10 prestige classes).

Detailed Information:

  • Publisher: TSR/Wizards of the Coast
  • Catalog #: 177520000
  • ISBN: 0786928891
  • Type: Game Book
  • Print Edition: 2nd
  • Status: Available
  • Pub. Date: Jul 2003
  • Pages: 320
  • Timeline: Unknown
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