Dragonlance Nexus News Issue #29: 1/1/2003
WELCOME TO THE INN
Greetings, friends, and welcome back to another exciting issue of the Dragonlance News!
As we enter the new year, the time has come to look forward to the future, and to reflect upon where we have been. Certainly, there have been many changes within the last year, and there are exciting things in the works for 2003.
So grab your hoopaks, and step into the Nexus. The portal to adventure awaits!
WHITESTONE COUNCIL 2-YEAR ANNIVERSARY
It's hard to believe that the Whitestone Council has been around for two years, but we've passed the test of time!
In January 2001, the Council came together with the purpose of keeping Dragonlance gaming alive. Wizards of the Coast had announced that they would no longer produce Dragonlance gaming materials.
There was one other who had the dream of keeping Dragonlance gaming alive as well. Tracy Hickman announced his idea for the Dragonlance Nexus to the online gaming community. Tracy invited the Whitestone Council aboard for his idea, and the Dragonlance Nexus was born!
Shortly after that, a new project was born: Dragonlance Adventures 3rd Edition, or DLA3e for short. The Whitestone Council began work on the new definitive online sourcebook for Dragonlance, using the new D&D 3rd Edition rules.
Much has changed since this time. The Council has expanded its horizons, and now works on both Dragonlance.com and the Dragonlance Nexus. We're working with Sovereign Press on future Dragonlance products as well, including the much anticipated Dragonlance Campaign Setting, or DLCS for short.
We look forward to supporting the Dragonlance community in the year to come.
2002 IN REVIEW
This last year saw some amazing changes in the world of Dragonlance, including two major events.
The first major event was the finale of the War of Souls series, with the release of Dragons of a Vanished Moon. I won't spoil the book here, as some may be awaiting the paperback version. However, I will say that the results of Dragons of a Vanished Moon will leave a lasting effect on the world of Krynn for years to come.
The other major event was the announcement that Sovereign Press had gained the license to produce Dragonlance gaming materials. I still remember that day when I received an e-mail from Margaret Weis herself asking for my phone number. I almost knew what she said before she said it. Margaret called, and she told me the good news. Furthermore, she said that she would like to keep the Whitestone Council involved. I was even lucky enough to have the honor of making the announcement online.
Shortly after, in April, Paladin and I had the honor of meeting Sovereign Press. We traveled to their office in Wisconsin, and had a wonderful time. There was a lot of history to be seen, including a tour of Lake Geneva.
Oh, and I would be remiss if I were to forget one other event in 2002. GenCon this last year saw the funeral of Bertrem the Aesthetic. There were many guests at the funeral, including Fizban the Fabulous himself! I also had the honor of speaking at his funeral, alongside many of the well-known Dragonlance authors. It was an experience I'll never forget.
YEAR OF THE LANCE
The year ahead will be a memorable one for Dragonlance fans everywhere.
Dragonlance novels will continue the story that began in the War of Souls trilogy, including a new Minotaur trilogy by Richard Knaak!
Sometime around July or August will see the rebirth of Dragonlance gaming in the DLCS! Dragonlance will be reborn using 3rd Edition rules, and we'll see a number of products from Sovereign Press following that! The DLCS will be written by Sovereign Press, and produced by Wizards of the Coast.
Also, keep watching Dragonlance.com and the Dragonlance Nexus for the best in fan materials! We've got lots of materials coming your way, including some special surprises.
It certainly has been a long road since this simple farm boy founded the Whitestone Council. Since my time with the Council, I've seen lots of changes with Dragonlance. I've had the honor of being within the company of Dragonlance authors and creators. I've grown in my knowledge of Dragonlance, and I've also had the honor of serving the Dragonlance community.
The Council has grown and evolved, much as how Dragonlance continues to grow and evolve. With the changes in the novel line, and the rebirth of the gaming line, Dragonlance is back with a vengeance!
Take care, my friends. I hope that 2003 will be a great year for all of you.
Long Live the Lance!