The Dragonlance Nexus

Printed From:

Linaras, 22nd day of Reapember, 432 AC
After Deepwatch Hour falling 19
The Palanthas Herald

Knight Critically Injured in Battle; Saved by Gnomes.

by Kendermage, Staff Writer
Last Updated: Linaras, Newkolt 25, 422 AC

Gunthar – A Solamnic Knight who sustained life-threatening injuries defending gnome travelers from a pack of marauding ghouls, was himself saved from death by the very same gnomes.

According to the gnomes they were surrounded by a pack of ghouls just past After Watch on Misham last when a knight on horseback charged in to rescue them from the ghouls.

Brandon Steelgaard, Knight of the Sword was patrolling the road near Xenos that night looking for bandits reported to be waylaying travelers.

"We were fortunate indeed that Sir Steelgaard happened along that stretch of road that night," said Rasco, Director of the XGSE – the Xenos Guild of Scientific Experimentation. "Had he not engaged the beasts, our days of experimentation would be over."

Rasco told the Herald that Steelgaard charged the ghouls, destroying three of them but was unhorsed by four others. He managed to take out two others before succumbing to the paralytic poison of the ghouls; which allowed the gnomes enough time to bring one of their inventions to bare on the beasts.

"We managed to get Starkey's device running," said Rasco. "It projected a beam of white light on the ghouls which caused them to spontaneously combust. I think it had something to do with that medallion of the platinum dragon Starkey included in the design. Need to do more research on that effect. Whatever caused it though it saved our tails and that of Sir Steelgaard."

The gnomes took the garvely injured knight to their workshop in Xenos. The Herald asked why they took him to a workshop and not a healer.

"To be honest, one is as good as another in Xenos," said Rasco. "We got him inside and onto a work bench. It took some doing but we managed to open that tin can full plate armor of his to examine his wounds."

Numerous claw wounds marred the surface of Steelgaard's skin, a particularly viscious wound was located near the knight's heart.

"They were bad," said Rasco. "The ghoul poison did a number on him. I didn't think he would make it and suggested putting the young man out of his misery. Yinsen wouldn't have any of it though. He shooed all of us out of the workshop and got to work on the young man."

Rasco informed the Herald that for the better part of a day Yinsen was alone in the lab with Steelgaard and refused all to enter. Only when he ws done did Yinsen allow the other gnomes to enter.

Sitting on the edge of the table was Steelgaard. He had on his armor, complete with closed face helm and seemed to be okay, though his eyes had a dead look to them.

Yinsen explained the procedure.

"I managed to cleanse all of the ghoul toxins from all of his wonds except those over his heart. The toxin's had damaged Steelgaard's heart so I constructed him a clockwork beat regualtor, but then had to tinker with his guts to make it fit. I didn't know of any other way to protect the mechanism so I repaired his armor. I must have used too much heat because I seem to have fused the armor permanently to his body."

The gnomes began to pelt each other with questions about the operation and Steelgaard slipped away. The gnomes attempted to look for the knight but his horse was gone.

"To bad he left so quickly," said Rasco. "I had hoped he could help us with a bit longer. Not to mention I have so many questions I'd like to ask him. Oh well, perhaps next time"

Steelgaard has not checked in with his commander in Alan in a week and is presumed to be AWOL.

Adventure Hooks

The heroes have been tasked with locating the missing Steelgaard. Rumor has it he is in the woods south of Xenos attempting to eradicate the ghouls that led to him becoming a gnome experiement.