Sturm Brightblade, 4E
Bonus At-Will Power
Combat Challenge, Combat Superiority, Fighter Weapon Talent (2-handed).
Acrobatics -1, Athletics +6, Endurance +6, Heal +5, Intimidate +6, Stealth -1, Thievery -1.
Passive Insight +10, Passive Perception +10.
Armor Proficiency (plate), Toughness.
At Will: Cleave, Reaping Strike, Sure Strike.
Greatsword (+7 vs. AC, 1d10+3)
Standard Adventurer's Kit: backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), sunrods (2), trail rations (10 days), waterskin, 5gp.
"I saw the northern lands when I crossed the sea, escorting our friend Kitiara. Once past the seas we parted-she went east and I went west. I searched for a holy man, but I also sought my birthright. For you see, I know only that my mother fled the northlands when I was young. She carried all my dead father had left her: his sword and his ring. From them I know that he was once a Knight of Solamnia. So I journeyed north to take my father's place in that good and just order. But the Solamnic Knights have fallen into disfavor with the people there, and no trace of the order remains. Thus my past remains a mystery."
Vital Stats: 6 ft. 1 in., 190 lbs., long brown hair, brown eyes, white skin.
Appearance: Tall and imposing, Sturm appears older than he is due to his full moustache and solemn bearing.
Creed: My honor is my life.
History: Sturm's father, a noble Knight of Solamnia, sent his wife and child to safety when their settlement was overrun in battle. Sturm's mother taught him the Knight's code. When Sturm reached manhood, he had one goal: to regain his father's heritage. Traveling to the north, Sturm recovered his father's sword and armor. Then he vowed to restore the Knights of Solamnia to their former glory.
Family: Sturm's father was High Justice of the Order of the Rose.
Personality: Sturm's honor means everything to him. He fears most that he might dishonor himself and bring shame to his father's name. He is loyal and brave, and would gladly give his life for his ideals or those he loves.
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