Sturm Brightblade (as PHB II Knight class)
Fighting challenge +1, knight's challenge, knight's code, shield block +1, bulwark of defense, armor mastery (medium), test of mettle, vigilant defender, shield ally.
Diplomacy +5, Handle Animal +7, Intimidate +3, Knowledge (nobility/royalty) +6, Ride +10, Search +4, Sense Motive +5, Swim -7 (includes armor check penalty).
Combat Expertise, Exotic Weapon Proficiency (bastard sword), Honor-Bound, Iron Will, Mounted Combat, Weapon Focus (bastard sword)
Common, Solamnic, Elven
+12/+7 melee (1d10+5 plus 2d6 lawful/19-20, Brightblade
Masterwork half-plate, heavy steel shield, Brightblade, dagger, signet ring.
See War of the Lance, p. 279-280 for more information.
In Your Campaign:
This is an alternate take on Sturm using the Player's Handbook II Knight class. It can be used as a pregen if running the War of the Lance Chronicles adventures, or as an NPC in your campaign.
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