Gilthanas (as Duskblade)
Elvensight, immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects, armored mage (light, medium), arcane channeling, quick cast 1/day, spell power +2.
*Duskblade class abilities described on pages 19 - 20 of the Player's Handbook II.
Bluff +4, Concentration +4, Decipher Script +5, Diplomacy +5, Gather Information +2, Jump +4, Knowledge (arcana) +5, Knowledge (nobility) +5, Listen +3, Move Silently +4, Ride +6, Search +5, Sense Motive +2, Spellcraft +5, Spot +3.
Charming, Combat Casting, Heroic Surge, Weapon Focus (longsword)
Common, Elven, Abanasinian, Magius.
Arcane Attunement (5/day)
Dancing lights, detect magic, flare, ghost sound, read magic.
Duskblade Spells Known
2nd (4/day) - Melf's acid arrow, scorching ray
+9/+4 melee (1d8+2/19-20, +1 longsword)
Elven chain, masterwork light wooden shield, +1 longsword, masterwork composite longbow [+1 Str], quiver with 20 arrows, diplomatic papers, scrollcase, writing instruments.
War of the Lance, p. 254 - 255
This is an alternate take on Gilthanas using the Duskblade class from Player's Handbook II. I tried to stay as close to the War of the Lance version as possible.
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