Kenat Three-Lives, Commander of the Legion of Steel in Ak-Khurman
Animal companion (camel - "Mirage"), apprentice (Lionel uth Dartan), combat style (Khur), favored enemy (animals) +4, favored enemy Dark Knights +2, favored enemy minotaurs +2, Legion knowledge +11, reputation +4, traits (Musclebound & Saddleborn), wild empathy +9
Climb +8, Gather Information +3, Handle Animal +5, Heal +6 (+8 with healer's kit), Jump +8, Knowledge (geography) +6, Knowledge (nature) +9, Knowledge (nobility & royalty) +4, Listen +6, Ride +7 (+9 to stay in saddle on Mirage), Search +9, Sense Motive +4, Spot +6, Survival +7 (+9 in above ground natural environments, +9 when following tracks, +11 when following tracks in above ground natural environments), Swim +6, Use Rope +3
Endurance, Diehard, Manyshot, Mounted Archery, Mounted Combat, Power Attack, Quick Draw, Rapid Shot, Sharp-Eyed, Track
Common, Kenderspeak, Khur, Nerakese
Ranger Spells Prepared (CL 3rd, +13 melee touch, +11 ranged touch)
+1 mighty cleaving keen falchion +14/+9 (2d4+7/15-20)
+1 mighty cleaving keen falchion, mwk composite longbow [+4 Str], mwk dagger, potion of cure moderate wounds (3), +2 chain shirt, explorer's outfit, Legion starjewel, healer's kit, bit and bridle, military saddle for Mirage
Sources:Legends of the Twins (traits)
In Your Campaign:
Kenet is an NPC from the module Key of Destiny by Christopher Coyle. For details on his role in the adventure, please see p. 97 of the module.
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