Death Sight, Spiritual Resistance +1, Trapfinding.
Bluff +2, Concentration +1, Diplomacy +2, Gather Information +2, Hide +8, Listen +3, Move Silently +4, Open Lock +6, Sense Motive +3, Sleight of Hand +6, Spot +5, Survival +3, Use Magic Device +2.
Nightstalker Spells (2; spell save DC 11 + spell level).
Hoopak (as staff) +0 melee (1d4-1/X2)
65 Stl; Collection of macabre and creepy things (includes finger bone collection, bone slivers, piece of a headstone, grave dust, skull medallion, and Scuttles the skull).
Shroud typically dresses in colors that would be depressing to most kender. He a dark brown shirt, an ash-grey fur vest, dark purple leggings, and black boots.
Little is known of Shroud's background. He claims to be from a rather large kender family. He has heard of a place of ancient undead known as the Shattered Temple and is searching for it.
Shroud is based on Thanator "Shroud" Grave-Eyes from Key of Destiny, and makes use of the revised kender rules and new nightstalker base class found in Races of Ansalon. Shroud is my character in Kendermage's Heroes of Destiny campaign.
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