The Dragonlance Nexus

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Jungor Stonesinger, King of Thorbardin

by Bong Bellowsmoke

Male Mountain Dwarf (Hylar) Fighter 10/Noble 3/Righteous Zealot 3
Strength18 Fortitude+12 Armor Class12
Dexterity15 Reflex+9 Flat-footed AC10
Constitution16 Will+10 Touch AC12
Intelligence16 AlignmentLE Base Attack+13/+8/+3
Wisdom12 Speed20 ft. Melee Attack+17/+12/+7
Charisma17 Initiative+2 Ranged Attack+15/+10/+5
Hit Points134 SizeMedium


Dwarven traits (darkvision, stability, stonecunning, weapon familiarity, +4 dodge bonus to AC vs. giants); bonus class skill (concentration); favor +2; inspire confidence 1/day. Orations: enthralling discourse (sp) 1/day, righteous indignation (su) 1/day, compelling argument (sp), resist enchantment (ex)


+10 Appraise (+12 w/ stone and metal items), +23 Bluff, +9 Climb, +11 Concentration, +20 Diplomacy (+28 w/ dwarves), +13 Gather Information, +24 Intimidate, +10 Jump, +6 Knowledge (local), +5 Knowledge (nobility & royalty), +4 Listen, +11 Perform (oratory), +11 Sense Motive, +4 Sleight of Hand


Charming, Combat Expertise, Dodge, Haggler, Improved Feint, Improved Sunder, Leadership, Mobility, Persuasive, Power Attack, Quick Draw, Street Smart


Dwarven, Trade Tongue, Hammertalk


Hammer of Kharas +19/+14/+9 (1d8+6/x3) or mwk short sword +18/+13/+8 melee (1d6+4/19-20) or mwk dagger +18/+13/+8 melee (1d4+4/19-20)


Hammer of Kharas (see page 270 of the Dragonlance Campaign Setting), mwk dagger, mwk short sword.

Description & Background:

Jungor has used his sly wit and the aid of Brecha Quickspring, Thane of the Theiwar, to weasal his way into the position of King of Thorbardin. He is tall for a dwarf, with long arms; charming and sly, and likes everything to be planned out nice and neat, otherwise he gets very grumpy. Though he is a never-beaten champion fighter of the arena, in his last fight against Vault Forgesmoke, his face was terribly scarred by Vault's dirty tricks. Now, his right cheek is an acid-curdled horror, the skin around his missing eye a purple-marred area of rotted flesh, and his missing right eye has been replaced by an eerie, smooth golden orb. He wears thin, gray, tattered robes and sometimes carries Brecha Quickspring's Staff of Power. He has lost some of his rippling muscle and weight, his once forboding brawn and predatory features replaced by a thin and gaunt nightmare of his former self. He now more closely resembles a wicked sorcerer more than a forboding fighter. He maintains one bushy eyebrow and a short thrice-braided beard. In combat, he prefers lighter weapons combined with savvy tactics as opposed to the heavily-armored, heavily armed traditions of the dwarves.

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