The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/character/15716.aspx

Teekli Quickstep

by Clive Squire


Male Kender Rogue 2/Swashbuckler 3
Strength15 Fortitude+7 Armor Class16
Dexterity16 Reflex+9 Flat-footed AC13
Constitution17 Will+4 Touch AC14
Intelligence13 AlignmentCG Base Attack+4
Wisdom15 Speed40* Melee Attack+6
Charisma14 Initiative+5 Ranged Attack+7
Hit Points45 SizeSmall

* Teekli's speed is increased due to the periapt of stamina

Special:

Fearless, Grace +1, Insightful Strike, Sneak Attack +1d6, Trapfinding, Evasion.

Skills:

Balance +8, Bluff +5 (+9 to taunt), Climb +7, Decipher Script +3, Diplomacy +4, Disable Device¬¬ +2, Disguise +5, Hide +11, Listen +6, Jump +6, Knowledge (engineering) +3, Knowledge (nature) +3, Move Silently +7, Open Lock +2, Seach +3, Sleight of Hand +7, Spot +10, Tumble +8, Use Rope +5.

Feats:

Blind-Fight, Dodge, Quick-Thinking, Weapon Finesse.

Languages

Common, Goblin, Kenderspeak.

Weapons:

+1 rapier +7 (1d6+3*, 18 – 20 x3).
* includes the bonus to damage from Teekli's insightful strike class feature.

Possessions:

Leather armor, +1 rapier, dagger (2), silvered dagger, kite, scroll cases (4), spyglass, drawing equipment, locket, periapt of stamina.

Description:

Teekli is a flamboyant young kender, dressed in (for a kender) outlandish red velvet trousers, topped with a maroon hat sporting a white plume, Teekli appears to be quick a fop.

Background:

You can find a brief history of Teekli Quickstep on the Nexus's Lexicon.

In Your Campaign:

Teekli is quite happy to travel with any group that plans to enter into the goblin tribal lands in Goodlund or Balifor, and he can be an interesting campanion for a group of adventuring PC's as they explore Balifor or the Goodlund area.

Periapt of Stamina

Description: A small highly polished engraved tortoise shell which sits on a length of silver chain.

Activation: Simply wearing the periapt of stamina grants the wearer the benefits of its magic.

Effect: While worn, the wearer's base speed is effectively doubled. This increase only applies to the wearers land speed and only if he is wearing light armour or no armour and carrying a light load.

The wearer also gains the benefit of the Endurance feat, granting him a +4 bonus on various checks and saves (for more information on the full effects of the Endurance feat, see page 93 of the Player's Handbook.

Aura/Casting Level: Faint transmutation; CL 3rd level.
Construction: Craft Wondrous Item, haste, creator must have the Endurance feat; Cost 11,000stl + 880 XP.
Weight:
Market Price: 22,000stl.

References:

  • Unsung Heroes

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This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.