Aramin is a small, wiry fellow. He has sort of a boyish look on his face.
Aramin loves to have fun, and nothing is serious in life. Or so he thought until his parents were killed. Now he is driven by vengeance, and determined to bring his parents' killers to justice. He still likes to have fun, but now it is tempered with seriousness and an awareness of the consequences of his actions.
Proficient with the crossbow (hand or light), dagger, dart, light mace, sap, shortbow (normal and composite), short sword, club, heavy crossbow, heavy mace, morningstar, quarterstaff, rapier and light armor; Sneak Attack +5d6; Evasion; Uncanny Dodge (Dex bonus to AC, can't be flanked); Crippling Strike
Bluff +7, Climb +16, Disable Device +9, Disguise +10, Escape Artist +12, Forgery +5, Gather Information +5, Hide +16, Innuendo +5, Intimidate +5, Intuit Direction +3, Jump +6, Knowledge (Solamnic) +6, Listen +5, Move Silently +13, Open Lock +9, Pick Pocket +10, Search +8, Sense Motive +3, Spot +3, Swim +4, Use Rope +8, Wilderness Lore +4.
Combat Reflexes, Dodge, Improved Initiative, Martial Weapon Proficiency (longbow), Mobility.
Leather armor, short sword, dagger, longbow with quiver of 20 arrows.
Aramin has always been lucky. No matter where he went in life, he always had money in his pocket and food on his plate. So what if he borrowed from a person here or there? He was going to pay them back - honest!
His travels took him all over Ansalon. He found that he got along with kender quite well. They called him their "lost cousin."
One day, though, he returned to his parents' home and his luck ran out. His parents had been killed. It seems that he forgot to pay one of his "lenders" back, so they decided to take it from blood.
Now borrowing is one thing, but blood is blood. Aramin has devoted himself to bringing his parents' killers to justice.
Original character by Trampas Whiteman
This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.