The Dragonlance Nexus

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Initiate Feats II

D&D 3e (3.0/3.5) Rules

by KenderBryant


Initiate of Branchala
Prerequisites: Ability to cast 3rd-level spells; patron deity Branchala
Benefits: You can use bardic knowledge as a bard of your cleric level. You also gain Perform as a class skill. In addition, you may add the following spells to one of your divine spell lists.

  • 1st-Level: Amplify (Spell Compendium): Lowers Listen DC by 20.
  • 3rd-Level: Allegro (Spell Compendium): You and your allies gain +30 ft. speed for 1 minute/level.
  • 5th-Level: Cacophonic Burst (Spell Compendium): Noise deals 1d6/level sonic damage to all within area.

Initiate of Gilean
Prerequisites: Ability to cast 3rd-level spells; patron deity Gilean
Benefits: You can use the lore ability of loremasters. You also gain a +4 bonus to any one Knowledge skill. In addition, you may add the following spells to one of your divine spell lists.

  • 3rd-Level: Clarity of Mind (Spell Compendium): +4 bonus on saves against mind-affecting spells and abilities, allows reroll of concealment miss chance.
  • 5th-Level: Owl's Insight (Spell Compendium): Subject gains Wis bonus equal to half your level for 1 hour.
  • 7th-Level: Word of Balance (Spell Compendium): Kills, paralyzes, weakens, or nauseates non-neutral creatures.
  • 9th-Level: Weighed in the Balance (Spell Compendium): Harms or heals creatures within 30 feet of you.

Initiate of Majere
Prerequisites: Ability to cast 3rd-level spells; patron deity Majere.
Benefits: You gain the benefits of the Combat Casting and Improved Unarmed Strike feats. In addition, you may add the following spells to one of your divine spell lists.

  • 2nd-Level: Balancing Lorecall (Spell Compendium): You gain a +4 bonus on Balance checks and can balance on difficult surfaces if you have 5 or more ranks in Balance.
  • 4th-Level: Know Vulnerabilities (Spell Compendium): Determine subject's vulnerabilities and resistances.
  • 6th-Level: Probe Thoughts (Spell Compendium): Read subject's memories, one question/round.

Initiate of Shinare
Prerequisites: Ability to cast 3rd-level spells; patron deity Majere.
Benefits: You add Appraise and Use Magic Device as class skills. You can speak three additional languages. In addition, you may add the following spells to one of your divine spell lists.

  • 1st-Level: Appraising Touch (Spell Compendium): Gain a +10 bonus on Appraise checks.
  • 3rd-Level: Treasure Scent (Spell Compendium): You detect valuable metals and gems.
  • 5th-Level: Nightstalker's Transformation (Spell Compendium): Gain +4 Dex, +3 luck bonus to AC, +5 luck bonus on Ref saves, +3d6 sneak attack, and evasion.
  • 8th-Level: Shifting Paths (Spell Compendium): Illusion hides path, creates false new path.

Initiate of Sirrion
Prerequisites: Ability to cast 3rd-level spells; patron deity Sirrion.
Benefits: You gain fire resistance 15. In addition, you may add the following spells to one of your divine spell lists.

  • 1st-Level: Ray of Flame (Spell Compendium): Ray deals 1d6/2 levels fire damage, ignites subject.
  • 3rd-Level: Fireball: 1d6 fire damage/level, 20 ft. radius
  • 5th-Level: Shroud of Flame (Spell Compendium): Subject bursts into flames, taking 2d6 fire damage/round.

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