
Printed From:
http://www.dlnexus.com/fan/rules/21356.aspx
Wild TurkeyD&D 3e (3.0/3.5) Rulesby Kendermage
Size/Type: Small Animal CombatTurkeys are very cautious birds and will run or fly away at the first sign of danger. The only exceptions to this are when their young or their flock is in danger, then the turkey will attack using its sharp talons and a pecking bite. SkillsThe wild turkey has keen eyesight and is very stealthy as such they gain a +8 racial bonus on Spot and a +4 racial bonus on Hide checks. *In areas of tall grass or dense underbrush the hide bonus rises to +8. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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