D&D 3e (3.0/3.5) Rules
Size and Type: Deathplants gain the undead type. Size is unchanged. Hit Dice increase by one step to d10.
Saves: The creature's base Will save equals that of a wizard of the deathplant's Hit Dice.
Armor Class: Natural armor improves by 4.
Special Attack: Deathplants can release a spore that drains life-energy from living beings. Creatures that are immune to energy drain are immune to this effect. The spores release in a cloud with a 10-foot radius centered on the deathplant. These spores deal 1d6 Con/3 HD damage to any creature that fails its saving throw (Fort; DC 10 + 1/2 deathplant's Hit Dice + deathplant's Charisma modifier).
Challenge Rating: +3
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