Thoradorian Minotaurs as Characters
D&D 3e (3.0/3.5) Rules
Male Thoradorian minotaurs lean towards physical classes, with feats and skills centered on battle and brute force. Female Thoradorian minotaurs who are members of the Kagas lean towards spiritual classes.
Barbarian: Thoradorian minotaurs make excellent barbarians, embracing their rages. With their great strength and tough hides, Thoradorian barbarians are virtually unstoppable. Thoradorian barbarians focus on their primal instincts, bringing blood and death to their enemies. When in battle, a Thoradorian minotaur focuses on his anger and hatred of his enemies.
Bard: Bards are unheard of in Thoradorian society. While some Thoradorian minotaurs function as warrior-skalds (see Master, below), they are distrustful of arcane magic.
Cleric: Thoradorian clerics serve as members of the Kagas, the spiritual leaders of the Thoradorian minotaurs. Clerics are always female, and serve as the voice of Sargas the Wrathful, and Zeboim the Furious. Through wrath and fury, only the strongest of the Thoradorian minotaurs survive.
Druid: Thoradorian Minotaur druids are common in Thoradorian society. All druids are females and serve as members of the Kagas. While minotaur clerics function as speakers of Sargas and Zeboim, druids focus on the place of the Thoradorian minotaurs in the natural world. They teach that the blood of animals gives them strength, and that they should respect the animals for their blood sacrifices.
Fighter: Thoradorian minotaurs are natural fighters, having to fight to survive in their harsh environment. Battles between males over mating rights further strengthen a fighter's ability. Warriors are expected to protect the tribe against other tribes as well as invaders. The Labyrinth serves as training grounds. Thoradorian fighters tend to take feats that focus on the Thoradorian's great strength, such as Power Attack, Cleave, and Great Cleave.
Mariner: Thoradorian minotaurs make poor mariners. While they have the natural instincts to be mariners, their hooves fall out from under them on the wet deck of a ship. Their natural clumsiness makes sailing a risky venture.
Master: Thoradorian minotaurs rarely take the master class. Those that do are master craftsmen who make weapons out of hardened bone. They also tool leather into armor. Some master performers serve as warrior-skalds, reciting ancient folk tales that are passed down from generation to generation. There are no known master professionals or sages.
Monk: Thoradorian minotaurs typically lack the discipline to become monks.
Mystic: Thoradorian minotaur mystics are considered to be heretics among the tribes. Those who discover the talent for mysticism are often on the run from the Kagas, especially if they are males. These minotaurs may seek a life away from his tribe on the mainland, or may live in the wilds away from the tribes. Such a character would have to be wary, though, as the Kagas has a long memory and a powerful faith. Those who escape the Kagas live their lives as hermits, or seek to find a way to the mainland. Thoradorian mystics often take either the Animal, Channeling, Destruction, Earth, Evil, Fire, Plant, Storm, or Strength domains.
Noble: While it may seem odd that Thoradorian minotaurs might have noble levels, it is not unheard of. Those who rise to the ranks of Chieftain or Kaganok typically have levels of noble, though they will also multiclass as barbarians, fighters, or rangers (if male), or clerics and druids (if female).
Paladin: As with their Blood Sea cousins, the Thoradorians are not known to produce paladins. The Kagas oversee the spiritual beliefs of Thoradorian society, one that does not teach of the god Emperor (Kiri-Jolith). Only a rare Thoradorian minotaur would become a paladin, and that would be through extraordinary circumstances and the intervention of Kiri-Jolith.
Ranger: Thoradorian minotaurs make excellent rangers, living a life of savagery in the wilds. Their enhanced sense of smell and natural cunning aids them in tracking. Thoradorian minotaur rangers see themselves as the masters of the natural world, the greatest of hunters and very top of the food chain.
Rogue: Thoradorian minotaurs are generally too clumsy to become rogues. Their hoofed feet do not lend well to climbing or moving stealthily. Most of them lack the focus and intelligence necessary to lay and disarm complicated mechanical traps. However, those Thoradorian rogues that focus on intimidation and an opportunistic fighting style often function as bodyguards to important chieftains or Kagas members. Many Thoradorian rogues multiclass with martial classes to supplement their fighting prowess with low cunning. Ranger/rogues are particularly adept at using cunning snares and deadfalls to trap their prey.
Sorcerer: Those Thoradorian minotaurs who develop a talent for sorcery are considered to be witches using unnatural forces. Thoradorian minotaur sorcerers are often brutally slain as sacrifices, their blood drained and burned in order to "cleanse" the blood of the clan.
Wizard: Thoradorian minotaur wizards are unheard of. The art of wizardry requires intelligence and a mental focus that Thoradorian minotaurs, on average, are incapable of. Thoradorian minotaurs shun the use of arcane magic. As with sorcerers, wizards are considered witches.
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