Handler (C&C Variant Rogue)
Handlers are kender rogues who are adept in the art of "borrowing." Things have a way of finding themselves in a kender's pocket, whether someone else "must have dropped it," or "wasn't using it any more." Kender have plenty of other excuses as well.
The handler is a variant rogue, designed to epitomize the traits of a kender, but without the back and sneak attack abilities of the rogue.
Race: True Kender or Half-Kender
The handler has the standard rogue abilities, but does not gain Back Attack, Cant, or Sneak Attack. Instead, he gains the following new abilities.
Kender Tales (Charisma): At 1st level, the handler gains the bard's Legend Lore ability.
Handler's Luck: A handler may add +1 to any one saving throw. The bonus increases at +2 at 4th, +3 at 7th, +4 at 10, +5 at 13th.
Hide in Plain Sight: A handler may add +1 to Hide checks. The bonus increases at +2 at 4th, +3 at 7th, +4 at 10, +5 at 13th.
Light-Fingered: The handler may add +1 to Pick Pocket checks. The bonus increases at +2 at 4th, +3 at 7th, +4 at 10, +5 at 13th.
Five-Fingered Fighting: At 5th level, a kender can pick pockets from an opponent during battle upon a successful melee attack roll.
Uncle's Luck: At 12th level, a handler gains the Embolden ability of Knights, but it applies only to all True Kender and Half-Kender within 30 feet.
Thanks to Turambar (Antonio) for all the help with this class.
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