The Dragonlance Nexus

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Centaur Monster Class

D&D 3e (3.0/3.5) Rules

by Sir Sothus


Centaur Monster Class


Note: See Chapter 1 of the DragonLance Campaign Setting for more information about centaurs.

Centaur Traits:

  • All centaurs are Monstrous Humanoids, as described in the Monster Manual appendix.
  • Weapon and Armor Proficency: Simple Weapons and Martial Weapons (longsword, longbow, composite longbow, shortbow, composite shortbow).
  • A centaur can attack with both his hooves, causing 1d6 damage with each. She can also attack with a regular weapon and attack with the hooves as secondary attack (with a -5 attack penalty and half Strength damage).
Centaur (Monstrous Humanoid)
Level Hit Dice BAB Fort Save Ref Save Will Save Skill Points Special
1 1d8 +1 +0 +1 +1 (2 + Int Mod) x 4 +1 Dex, -2 Int, +2 Wis, darkvision 60 ft., feat, Large (+2 Str, -4 Hide, -1 AC, -1 atk rolls), monstrous humanoid, natural armor +1, natural attacks, speed 30 ft.
2 2d8 +2 +0 +2 +2 2 + Int Mod +1 Dex, feat, Large (+1 Str)
3 - - - - - - Large (+1 Str, +1 Con), natural armor +1
4 3d8 +3 +1 +3 +3 2 + Int Mod +1 Dex, Large (+1 Str, +1 Con)
5 - - - - - - Large (+2 Str, +2 Con), speed 50 ft.
6 4d8 +4 +1 +4 +4 2 + Int Mod +1 Dex, Large (+1 Str), natural armor +1

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