Ring of Spell Influencing
D&D 3e (3.0/3.5) Rules
by Clive Squire
Wearers of these plain and unremarkable looking rings gain a bonus to all spells that they cast with a corresponding school, descriptor or sub-school to which the ring is attuned. For example a ring of evil spell influence would grant a bonus to all spells with the evil descriptor, while a ring of polymorph spell influencing would grant the bonus to all spells from the polymorph sub-school.
The ring grants a +1 to the DC's of all spells from the selected school, descriptor or sub-school. This effect stacks with the Spell Focus, Descriptor Focus or Sub-School Focus feats or similar effects.
Faint universal; CL 1st; Forge Ring, Spell Focus, Descriptor Focus or Sub-School Focus; Cost 12,000stl, Cost to Create 6,000stl + 480 XP, 12 days.
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