The Dragonlance Nexus

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Kerrilastian the Blue Warrior

D&D 3e (3.0/3.5) Rules

by Clive Squire

Mature Adult Blue Dragon Fighter 6 (306 years old)
Huge Dragon (Earth)
Hit Dice:
24d12+120 plus 6d10+30 (339 hp)
Initiative +1
Speed 40 ft., burrow 20 ft., fly 150 ft. (poor)
Armour Class 32 (–2, size, +1 Dex, +23 natural), touch 9, flat-footed 31
Base Attack/Grapple +27/+46
Attack Bite +37 melee (2d8+16, 19-20) or breath weapon
Full Attack Bite +37 melee (2d8+13, 19-20), 2 claws +35 melee (2d6+11), 2 wings +35 melee (1d8+6), 1 tail slap +35 melee (2d6+16)
Space/Reach 15 ft./10 ft. (15 ft. with bite)
Special Attacks Breath weapon, crush, overwhelming critical, shock wave, spells
Special Qualities Immunity to electricity, DR 10/magic, create/destroy water, spell-like abilities, sound imitation, SR 22, sonic resistance 30
Saves Fort +22, Ref +18, Will +20
Abilities Str 32, Dex 12, Con 21, Int 16, Wis 17, Cha 16
Skills Bluff +15, Climb +26, Concentration +25, Diplomacy +33, Jump +26, Intimidate +31, Knowledge (arcana) +18, Knowledge (nobility) +18, Listen +23, Search +15, Sense Motive +29, Spot +29, Spellcraft +25 (+27 with scrolls), Use Magic Device +18 (+20 with scrolls)
Feats Adroit Fly-by-Attack**, Cleave, Combat Expertise, Fly-by-Attack, Great Cleave, Hover, Improved Bull Rush, Improved Critical (bite), Multi-attack, Overwhelming Critical (bite)**, Power Attack, Shock Wave**, Weapon Focus (bite), Weapon Specialisation (bite), Wing Expert*
Environment Palanthus (formerly Storm's Keep)
Organisation Solitary or within rider
Challenge Rating 22
Treasure Special
Alignment Lawful Evil

*Feat found in Races of the Dragon; **feat found in the Draconomicon.

This proud dragon has a single, large horn extending from its snout. The tell-tale signs of battle can be seen all over the dragon, from its torn ear frills to the deep scarring that can be seen on its shimmering blue scales. The dragon is surrounded by the smell of ozone.

Kerrilastian takes an active role in combat, seeking to show the younger blues the art of war that he has learned over his 300 years of life. Kerrilastian is a veteran of many conflicts and has learned the art of warfare well from the mortal races. As a standard tactic, Kerrilastian unleashes his lightning breath weapon while at a distance to weaken any opponents. While at a distance, he uses his detect magic spell to detect magical item and uses targeted dispel magic spells as needed. If still airbourne, he uses his tactical feat, wing expert, to gain concealment or, if he wishes to close into the melee, wing buffet. Once in a melee, he uses his shock wave effect to knock as many opponents down as possible, putting them at a total disadvantage when combined with his darkness spell.

Breath Weapon (Su): 100ft line of electricity, damage 14d8, Reflex save DC 27 for half.

Create/Destroy Water (Sp): 3/day – as create water, but can also be used to destroy water. CL 7th (8th); Will save DC 25. Equivalent to a 1st-level spell.

Crush (Ex): Area 15ft by 15ft, small or smaller opponents take 2d8+13 points of bludgeoning damage, and must succeed a Reflex save DC 27 or pinned.

Frightful Presence (Ex): 210 ft. radius, HD 23 or less, Will save DC 25 negates.

Overwhelming Critical (Ex): If Kerrilastian scores a critical with his bite attack, he deals an extra 1d6 points of piercing/slashing damage.

Sound Imitation (Ex): Kerrilastian can mimic any voice or sound he has heard, anytime he likes. Listeners must succeed on a Will save (DC 25) to detect the ruse.

Spells: As 7th level sorcerer.
3rd: (5) dispel magic, slow (DC 16).
2nd: (7) darkness, resist energy, scorching ray.
1st: (7) chill touch (DC 14), magic missile, protection from good, ray of enfeeblement, sleep (DC 14).
0: (6) acid splash, daze (DC 13), detect magic, light, ray of frost, read magic, resistance.

Spell-Like Abilities: 3/day – ventriloquism.

Shock Wave (Ex): As a full round action, Kerrilastian can strike a solid surface with his tail to create a shock wave that radiates for 105ft. This effect acts like a bull rush attempt to all creatures within that area. Kerrilastian need only to roll once for the bull rush attempt, all creatures compare their results to his result, failure indicates that they are knocked down.

Wing Expert (Ex): Kerrilastian can perform one the following tactical manoeuvres: wing buffet: Kerrilastian can charge a target and on the following round use his wings to distract the same opponent (Reflex save DC 20 to negate) gaining +2 to the attack roll; wing defence: Kerrilastian can take the total defence action to flutter his wings, gaining concealment for 1 round; wing fan: If Kerrilastian has taken as least one move action in the pervious round to fly or glide at least 30ft, as a full round action on the next round he can produce an effect similar to the gust of wind spell with a range of 30 ft. Using the wing fan manoeuvre makes Kerrilastian fatigued and he cannot use it if he is exhausted.

Horde: Kerrilastian, unlike other blue dragons, does not keep an extensive horde in his lair. Being military-minded, he appreciates the need to be able to move quickly, unencumbered by trinkets and baubles and dozens of chests. He keeps on himself an orange ioun stone and a ring of greater sonic resistance. Other than that, he has a medium-size chest which holds 18,000stl in mixed coins and two recent additions, a manual of quickness in action and a manual of gainful exercise. Both of which he has read since he retrieved them from the dead belongings of a candidate for the Knights of Takhisis that proved to be unacceptable.

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