The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/15328.aspx

Divine Mind Mantles of Krynn

D&D 3e (3.0/3.5) Rules

by KenderBryant


The Complete Psionic introduced two new psionic classes, the ardent and the divine mind. These new classes make use of divine mind mantles, which are similar to clerical domains but are psionic in nature.

With that in mind, take a look at these Divine Mind Mantles for the gods of Krynn:

Branchala: Chaos, Communication, Freedom, Good
Chemosh: Consumption, Death, Deception, Evil, Repose
Chislev: Elements, Guardian, Life, Natural World
Gilean: Fate, Freedom, Guardian, Knowledge, Mental Power, Time
Habbakuk: Elements, Good, Life, Natural World
Hiddukel: Chaos, Conusumption, Corruption and Madness, Deception, Evil
Kiri-Jolith: Conflict, Good, Justice, Law, Physical Power
Majere: Good, Law, Mental Power, Knowledge
Mishakal: Communication, Freedom, Good, Guardian, Life
Morgion: Consumption, Corruption and Madness, Death, Destruction, Evil, Pain and Suffering
Paladine: Good, Guardian, Justice, Law, Light and Darkness
Reorx: Creation, Energy, Force, Knowledge
Sargonnas: Conflict, Destruction, Evil, Force, Law, Physical Power
Shinare: Communication, Consumption, Fate, Law
Sirrion: Chaos, Creation, Elements, Energy
Takhisis: Deception, Evil, Law, Light and Darkness, Pain and Suffering
Zeboim: Chaos, Destruction, Elements, Energy, Evil, Natural World
Zivilyn: Fate, Knowledge, Mental Power, Time

Fan Ratings

Oops! You don't have the site cookie set. Please wait a minute and try again or click the help icon for more information.
. Tell us what you think! 

This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.