The Dragonlance Nexus

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Glassblow

D&D 3e (3.0/3.5) Rules

by Clive Squire


Glassblow

Transmutation
Level: Sor/Wiz 2
Components: V
Casting Time: 1 immediate action
Range: Close (25ft + 5ft/2 levels)
Target/Area/Effect: One object
Duration: 1 round
Saving Throw: Fortitude negates (object)
Spell Resistance: Yes (object)

You make a sudden sweeping, break-like motion with your hand, you render an object fragile to the slightest of blows.

With the use of this spell and a ranged touch attack, you cause a single item which weighs no more than 5 pounds per caster level to have the hardness and hit points of a glass item of an equivalent thickness (see Chapter 9 in the Player's Handbook for information on substance hardness and hit points). The object remains in the transformed state for only one round and returns to normal just before you action in the next round.

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