The Obsidian Order's Magical Items
D&D 3e (3.0/3.5) Rules
by Clive Squire
Wand of Shocking
This was one of the very first magical items to be crafted by the Order and given out to its novices and apprentices. The wand acts much the same as the standard wand of lightning bolts, except as noted below.
The wand is roughly 1-foot in length and is tipped with a shard of obsidian. Although the lightning bolt generated by the wand deals 6d6 points of damage, the effective range of the lightning bolt is only 50-feet.
Moderate Evocation; CL 6th; Craft Wand, lightning bolt; Market Price 13,500stl, Cost to create 6,750stl + 540 XP; Weight -.
Dagger of Light
This plain looking dagger is crafted and given to the Order's apprentices to help defend themselves. The dagger looks much like any other dagger except that the blade is made from a single piece of obsidian.
The dagger of light is a +2 dagger that allows the wielder to emit light in a 20-foot radius, as per the light spell, upon command.
Faint Evocation; CL 3rd; Craft Magic Arms & Armour, light; Market Price 9,725, Cost to create 4,862stl + 389 XP; Weight 1Ibs.
Marble of Seeing
This perfectly round piece of obsidian, roughly 1 – 2 inches in diameter, allows the user to scry virtually any distance and location, as with the scrying spell (Will DC 16 negates).
Unlike crystal balls, the marble of seeing is a spell trigger item that has a maximum of 50 charges.
Moderate Divination; CL 7th; Craft Wondrous Item, Scrying; Market Price 21,000stl, Cost to create 10,500stl + 840 XP, Weight -.
Amulet of Frost
The amulet of frost is a diamond shaped shard with an obsidian spherical core at its centre and is the badge of office of the Grand Marshall of the Order. The amulet holds a maximum of 50 charges.
Strong Evocation; CL 13th; Craft Wondrous Item, deep freeze, ice storm, ray of frost, wall of ice; Market Price 81,900stl, Cost to create 40,950stl + 3,276 XP; Weight -.
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