The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/14207.aspx

Verden Leafglow

D&D 3e (3.0/3.5) Rules

by Kendermage


*Co-winner of the December 2005 Character Spotlight

Female Adult Bronze Dragon Cleric of Reorx 3
Huge Dragon (Water)
Alignment:
Neutral good
Hit Dice: 21d12+3d8+110 (259 hp)
Initiative: +4
Speed: 40 ft., swim 60 ft., fly 150 ft. (poor)
Armor Class: 28 (touch 8, flat-footed 28)
Base Attack/Grapple: +21/+37
Attack: Bite +27 melee (3d8+8)
Full Attack: Bite +27 melee (3d8+8) and 2 claws +22 melee (2d6+4) and 2 wings +22 (1d8+4) and tail slap +22 melee (2d6+12)
Space/Reach: 15 ft./10 ft.
Special Attacks: Breath weapons, crush, frightful presence, spell-like abilities, spells
Special Qualities: Alternate form, damage reduction 5/magic, darkvision 120 ft., immunity to electricity, sleep, and paralysis, low-light vision, spell resistance 22, turn undead 6/day, vulnerability to cold, water breathing
Saves: Fort +20, Reflex +13, Will +20
Abilities: Str 27, Dex 10, Con 21, Int 16, Wis 17, Cha 16
Skills: Bluff +28, Diplomacy +10, Heal +8, Hide +28, Intimidate +28, Knowledge (arcana) +10, Knowledge (geography) +18, Knowledge (nature) +24, Knowledge (religion) +16, Listen +28, Search +26, Spot +28, Use Magic Device +11
Feats: Alertness, Extend Spell, Heroic Surge, Improved Initiative, Persuasive, Skill Focus (Hide), Skill Focus (Move Silently), Stealthy

Languages: Common, Draconic, Gnome, Goblin, Gullytalk, Ogre

Spells: As 5th level sorcerer and 3rd level cleric

Sorcerer Spells Known*: (6/7/5; save DC 13 + spell level): 0-daze, detect magic, flare, ghost sound, light, mage hand; 1st-calm animals, detect secret doors, obscuring mist, sleep; 2nd-calm emotions, shatter.
*May cast cleric spells of the Animal, Law, and Water domains as arcane spells.

Cleric Spells per Day: (4/3/2; save DC 13 + spell level):0-cure minor wounds (x2), guidance, light; 1st-cure light wounds (x2), divine favor; 2nd-cure moderate wounds, spiritual weapon (Reorx's Strength)
Domains**: Earth: turn air creatures or rebuke earth creatures 6/day; Luck: good fortune 1/day
**Verden may spontaneously cast domain spells as per HOotS.

Spell-Like Abilities: create food and water, fog cloud, speak with animals, water breathing. Caster level 6th.

Possessions: Self-stone, specialty Medaillion of Faith (Reorx)*
*The holy shield Verden wore to defend the gully dwarves became her medallion of faith and allows her to use shield of faith 3/day as a spell-like ability.

Note: For information on Verden's description, personality, and background, use this link to access the Dragonlance Lexicon.

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