The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/12821.aspx

From Dragon to Dragonlance #328

D&D 3e (3.0/3.5) Rules

by Brinebeast


Dragon issue #328

For those who like to incorporate new sources of information into their Dragonlance campaign the following is a collection of ideas and suggestions on how to use the material found in Dragon vol. 328 in a Dragonlance setting. This is purely opinion based and should not be considered official in any way.

Paragons of the Kindred pg. 22-31

This article offers four new prestige classes specifically tailored for one of major D&D races (i.e. Gnomes, Halflings, Dwarves, and Elves). These four races on Krynn are somewhat different than what you will find in a general D&D setting. Aligning these prestige classes with a particular deity as opposed to a particular race would perhaps be more suitable for Krynn. Consider the following:

Chimeric Champion of Garl Glittergold

Title: Change title to read Chimeric Champion of Branchala.

Requirements: Eliminate the race limitation of gnome and change the Patron Deity from Garl Glittergold to Branchala.

Class Features: Change special ability Shadow Axe of Glittergold to read Shadow Rapier of Branchala. In the abilities description change all references of Battleaxe to Rapier.

Itinerant Warder or Yondalla

Title: Change title to read Itinerant Warder of Mishakal.

Requirements: Eliminate the race limitation and replace with size limitation small. Also, change Patron Deity from Yondalla to Mishakal.

Justice Hammer of Moradin

Title: Change title to read Justice Hammer of Reorx.

Requirements: Change Patron Deity from Moradin to Reorx.

Mystic Keeper or Corellon Larethian

Title: Change title to read Sacred Keeper of Kiri-Jolith.

Requirements: Change Patron Deity from Corellon Larethian to Kiri-Jolith.

Class Features: In the description of the special ability Sacred Force change any references of Corellon Larethian and his domains (Chaos, Good, Protection, and War), to read Kiri-Jolith an his domains (Good, Strength, and War).

Dwarves At War pg. 32-38

This Article is a discussion on Dwarven war tactics and can be applied to the Dragonlance campaign setting with little or no adjustment.

Nobody's Perfect New Flaws for Nonhumans pg. 40-44

This Article expands upon the list of Flaws introduced in Unearthed Arcana. The following is not a comprehensive list of Flaws from the Article. Instead this list only mentions those Flaws that need adjustment to be better suited for a Dragonlance setting.

Arcane Conundrum

Gnomes in Dragonlance are not as affluent with magic as are gnomes in other settings and this Flaw is less likely to have as much impact on a Krynnish Gnome.

Curious

This Flaw can be applied to both Gnomes and Kender in a Dragonlance setting. Change the Prerequisite from Gnome to Gnome or Kender.

Magical Fascination

This Flaw can be applied to both Gnomes and Kender in a Dragonlance setting. Change the Prerequisite from Gnome to Gnome or Kender.

Short Attention Span

This Flaw can be applied to both Gnomes and Kender in a Dragonlance setting. Change the Prerequisite from Gnome to Gnome or Kender.

Half-Blood Outcast

Change Prerequisite from Half-elf or Half-orc to Half-elf or Half-ogre.

Flaws For Half-Orcs

Change the title of this section from Flaws For Half-Orcs to Flaws For Half-Ogres.

Flaws For Halflings

Change the title of this section from Flaws For Halflings to Flaws For Kender.

Cautious

Add prerequisite: Afflicted Kender

Skulker

Add prerequisite: Afflicted Kender

The Force Missile Mage pg. 50-52

This Article introduces the Force Missile Mage prestige class and two new spells. The prestige class and the spells are both suitable for use in a Dragonlance setting with little to no adjustment.

The Ecology Of The Will-O-Wisp pg. 54-57

This Article is about the ecology of the Will-O-Wisp and is suitable for use in a Dragonlance setting with little or no adjustment.

Saurian Shifters pg. 60-63

This Article introduces a new race, the Saurian Shifters. This race is modeled off the Shifters race found in the Eberron Campaign Setting. Because Shifters have Lycanthopic ancestry and Lycanthops are not found on Krynn this race is not suitable for use in a Dragonlance setting.

Note: If you want to make use of Saurian Shifters within a Dragonlance setting consider having the Saurian Shifters be an offshoot of the Bakali (Lizard Folk). Also, be sure to eliminate any mention of Lycanthropic ancestry.

Treasures Of The Elven Empire pg. 64-67

This Article introduces several new magical items that have their histories tied to the Elves. The following is not a comprehensive list of magical items detailed in the Article.

Note: Each of these magical items have their own unique history, before being introduced into a Dragonlance Campaign the DM should take time to adapt them, when needed, to fit in a Dragonlance setting.

Hand of the Creator- Remove any reference to Corellon Larethian and replace with Paladine.

God of War pg. 68-69

This Article is inspired by the game God of War for the Playstation 2 gaming console. Introduced in this Article are the Anarch Razors, a unique weapon, and a new feat. Both the Anarch Razors and the feat are suitable for use in a Dragonlance setting with little or no adjustment.

Note: Due to their somewhat chaotic nature consider limiting the use or Anarch Razors to followers of Gods with a chaotic alignment (Branchala, Sirrion, Hiddukel, Zeboim).

Tvash-Prull's Symphony pg. 70-72

This Article is about Tvash-Prull and introduces five new spells. Adapting the story of Tvash-Prull for a Dragonlance setting can be done with little or no adjustment. For those who wish to make use of the spells only see below:

Undersong: No adjustments needed.

Tvash-Prull's Bonefiddle: Change name to Bonefiddle

Love's Lament: No adjustments needed.

Fugue of Tvash-Prull: Change name to Haunting Fugue.

Symphonic Nightmare: No adjustments needed.

Note: Consider adding these spells to a Choristers spell list. (see War of the Lance source book).

Nonleathal Scenarios pg. 74-76

This Article introduces alternative playing styles for use with Dungeon and Dragons Miniatures.

Class Acts pg. 84-94

This is a collection of eleven Articles. Each Article focuses upon one of the Base Classes found in the Players Handbook and provides an in depth look at that Base Class. Only articles that propose new creatures, magic items, or game mechanics that offer unique usage for the Dragonlance setting are discussed. All others should be considered suitable for use in a Dragonlance setting with little to no adjustment.

Barbaric Mounts: This Article introduces six new animals that can also be used as mounts. Little to no adjustment is needed for use in a Dragonlance setting.

The Storm Druid: This Article introduces and alternative to the Druid Base Class and needs little to no adjustments for use in a Dragonlance setting.

Note: Consider using the Storm Druid alternative when playing a Druid whose patron Deity is Zeboim.

Fan Ratings

Oops! You don't have the site cookie set. Please wait a minute and try again or click the help icon for more information.
. Tell us what you think! 

This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast.