D&D 3e (3.0/3.5) Rules
Kani dolls are good-luck charms created by members of rural tribes. When imbued with evil forces, they become chillingly relentless killers.
Kani dolls are crude representations of humans or animals, most commonly constructed from cheaply available materials like wood, cloth, feathers, and grass. The animals represented by a doll are chosen for the intended charm, and are quite detailed.
Many people can make attractive, authentic-looking kani dolls, but only a few tribal sorcerers and wizards know the rituals that enchant them with evil forces.
A kani doll always attacks with its mouth or beak. When a kani doll is perverted to evil, it attacks the feature that it is believed to enhance; for example, a hawk doll pecks at the eyes.
The enchantment of kani dolls activates them at specific times, defined by the creator. Certain kani dolls might be instructed to protect a particular area from intruders, while others might be instructed to attack the first creature they see.
Gnaw (Ex): If a kani doll causes damage with its bite, it latches onto the opponent and continues to chew, causing an additional 1 point of ability damage per round until it is destroyed or its purpose is achieved.
Movement (Ex): Certain well-crafted dolls have increased speed or the power of flight, depending on the type of animal designed.
Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
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