The Dragonlance Nexus

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Axe Beak

D&D 3e (3.0/3.5) Rules

by James O'Rance


Large Beast
Hit Dice: 3d10+9 (26 hp)
Initiative: +2 (Dex)
Speed: 30 ft.
AC: 14 (-1 size, +2 Dex, +3 natural
Attacks: Bite +6 melee, 2 claws +1 melee
Damage: Bite 1d8+4, claw 1d6+2
Face/Reach: 5 ft. by 5 ft./10 ft.
Saves: Fort +6, Ref +5, Will +0
Abilities: Str 18, Dex 14, Con 16, Int 2, Wis 8, Cha 2
Skills: Spot +5*
Climate/Terrain: Temperate and warm plains
Organisation: Pack (5-20)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 4-6 HD (Large)

Axe beaks are carnivorous flightless birds that live on Ansalon's plains, especially the Plains of Tothen and Plains of Kri in Southern Ergoth. An axe beak is similar in appearance to an extremely large ostrich, seven feet in height, with a stronger neck and a heavy, sharp beak. They are very fast runners and during the daylight hours they aggressively hunt prey, including humans.

Combat

Unlike most birds of prey, axe beaks are not intimidated by humans and if hungry will pursue even a large group on horseback. Axe beaks in pursuit of prey can be distracted by throwing meat or easier prey into their path, but once they have begun to attack they enter a vicious frenzy and attempt to kill all opponents in a group, even if that would provide far more meat than they could possibly consume.

The primary weapon of an axe beak is its axe-shaped beak, which is powerful enough to punch through most armour with a single swipe. An axe beak that scores a critical hit with its beak attack inflicts x3 damage upon an opponent.

* Skills: Axe beaks receive a +4 racial bonus to Spot checks during daylight.

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