The Dragonlance Nexus

Printed From:
http://www.dlnexus.com/fan/rules/12560.aspx

Knights of the Lily

D&D 3e (3.0/3.5) Rules

by Markus_Essers


I've made some ready-to-use Knights of the Lily from level 1 (CR 6) to level 10 (CR 16). I think they are quite useful for other players or GMs. The other orders (Skull and Thorn) will follow soon.

All knights listed below have a speed of 20 feet, and an alignment of Lawful Evil. Other abilities vary as listed below.

NOTE: The "Arterial Strike" feat is located in the Complete Warrior.

- Fighter 5 / Lily Knight 1 Fighter 5 / Lily Knight 2 Fighter 5 / Lily Knight 3
Hit Dice: 6d10+12 (47) 7d10+14 (54) 8d10+16 (61)
Initiative +1 +1 +2
AC 19 (mw full plate, +1 Dex) 19 (mw full plate, +1 Dex) 19 (mw full plate, +1 Dex)
Base Atk +6/+1 +7/+2 +8/+3
Attack +11/+6 (mw greatsword), +9/+4 (heavy lance) +12/+7 (mw greatsword), +10/+5 (heavy lance) +13/+8 (+1 greatsword), +11/+6 (heavy lance)
Damage 2d6+5/19-20 (mw greatsword) 2d6+5/19-20 (mw greatsword) 2d6+6/19-20 (+1 greatsword)
Special Attacks Sneak attack +1d6 Sneak attack +1d6, demoralize Sneak attack +1d6, demoralize, fight to the death
Special Qualities - - -
Ability Scores Str 16, Dex 13, Con 14, Int 10, Wis 12, Cha 11 Str 16, Dex 13, Con 14, Int 10, Wis 12, Cha 11 Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 11
Saves Fort +8, Ref +2, Will +2 Fort +9, Ref +2, Will +2 Fort +9, Ref +4, Will +3
Skills Diplomacy +1, Handle Animal +5, Intimidate +6, Jump +4, Knowledge (religion) +2, Ride +10, Swim +4 Diplomacy +1, Handle Animal +5, Intimidate +8, Jump +4, Knowledge (religion) +2, Ride +12, Swim +4 Diplomacy +1, Handle Animal +5, Intimidate +10, Jump +4, Knowledge (religion) +2, Ride +14, Swim +4
Feats Cleave, Great Cleave, Honor-bound, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization* Cleave, Great Cleave, Honor-bound, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization* Cleave, Great Cleave, Honor-bound, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization*

- Fighter 5 / Lily Knight 4 Fighter 5 / Lily Knight 5 Fighter 5 / Lily Knight 6
Hit Dice: 9d10+18 (68) 10d10+20 (75) 11d10+22 (82)
Initiative +2 +2 +2
AC 20 (+1 full plate, +1 Dex) 20 (+1 full plate, +1 Dex) 20 (+1 full plate, +1 Dex)
Base Atk +9/+4 +10/+5 +11/+6/+1
Attack +14/+9 (+1 greatsword), +13/+8 (mw heavy lance) +15/+10 (+1 greatsword), +14/+9 (+1 heavy lance) +16/+11/+6 (+1 greatsword), +15/+10/+5 (+1 heavy lance)
Damage 2d6+6/17-20 (+1 greatsword) 2d6+6/17-20 (+1 greatsword) 2d6+6/17-20 (+1 greatsword)
Special Attacks Sneak attack +2d6, demoralize, fight to the death Sneak attack +2d6, demoralize, fight to the death Sneak attack +2d6, demoralize, fight to the death, armored mobility
Special Qualities Unbreakable will +2 Unbreakable will +2 Unbreakable will +2
Ability Scores Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 11 Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 11 Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 11
Saves Fort +10, Ref +4, Will +3 Fort +10, Ref +4, Will +3 Fort +11, Ref +5, Will +4
Skills Diplomacy +2, Handle Animal +5, Intimidate +11, Jump +4, Knowledge (religion) +2, Ride +14, Swim +4 Diplomacy +4, Handle Animal +5, Intimidate +11, Jump +4, Knowledge (religion) +2, Ride +15, Swim +4 Diplomacy +5, Handle Animal +5, Intimidate +12, Jump +4, Knowledge (religion) +3, Ride +15, Swim +4
Feats Cleave, Great Cleave, Honor-bound, Improved Critical*, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization* Cleave, Great Cleave, Honor-bound, Improved Critical*, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization* Cleave, Great Cleave, Honor-bound, Improved Critical*, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization*

- Fighter 5 / Lily Knight 7 Fighter 5 / Lily Knight 8
Hit Dice: 12d10+24 (89) 13d10+26 (96)
Initiative +2 +2
AC 21 (+1 full plate, +1 ring of protection, +1 Dex) 21 (+1 full plate, +1 ring of protection, +1 Dex)
Base Atk +12/+7/+2 +13/+8/+3
Attack +18/+13/+8 (+2 greatsword), +16/+11/+6 (+1 heavy lance +19/+14/+9 (+2 greatsword), +18/+13/+8 (+2 heavy lance)
Damage 2d6+7/17-20 (+2 greatsword) 2d6+7/17-20 (+2 greatsword)
Special Attacks Sneak attack +3d6, demoralize, fight to the death, armored mobility Sneak attack +3d6, demoralize, fight to the death, armored mobility
Special Qualities Unbreakable will +2 Unbreakable will +4
Ability Scores Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 12 Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 12
Saves Fort +11, Ref +5, Will +4 Fort +12, Ref +5, Will +4
Skills Diplomacy +6, Handle Animal +6, Intimidate +13, Jump +4, Knowledge (religion) +3, Ride +16, Swim +4 Diplomacy +7, Handle Animal +6, Intimidate +14, Jump +4, Knowledge (religion) +3, Ride +17, Swim +4
Feats Arterial Strike, Cleave, Great Cleave, Honor-bound, Improved Critical*, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization* Arterial Strike, Cleave, Great Cleave, Honor-bound, Improved Critical*, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization*

- Fighter 5 / Lily Knight 9 Fighter 5 / Lily Knight 10
Hit Dice: 14d10+28 (103) 15d10+30 (110)
Initiative +2 +2
AC 22 (+2 full plate, +1 ring of protection, +1 Dex) 22 (+2 full plate, +1 ring of protection, +1 Dex)
Base Atk +14/+9/+4 +15/+10/+5
Attack +20/+15/+10 (+2 axiomatic greatsword), +19/+14/+9 (+2 heavy lance +21/+16/+11 (+2 axiomatic greatsword), +20/+15/+10 (+2 heavy lance)
Damage 2d6+7/17-20 (+2 axiomatic greatsword) 2d6+7/17-20 (+2 axiomatic greatsword)
Special Attacks Sneak attack +3d6, demoralize, fight to the death, armored mobility Sneak attack +4d6, demoralize, fight to the death, armored mobility
Special Qualities Unbreakable will +4 Unbreakable will +4, one thought, cloak of spell resistance 15
Ability Scores Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 12 Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 12
Saves Fort +12, Ref +6, Will +5 Fort +13, Ref +6, Will +5
Skills Diplomacy +8, Handle Animal +6, Intimidate +15, Jump +4, Knowledge (religion) +3, Ride +18, Swim +4 Diplomacy +9, Handle Animal +6, Intimidate +15, Jump +4, Knowledge (religion) +3, Ride +20, Swim +4
Feats Arterial Strike, Cleave, Great Cleave, Honor-bound, Improved Critical*, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization* Arterial Strike, Cleave, Great Cleave, Honor-bound, Improved Critical*, Leadership, Power Attack, Mounted Combat, Weapon Focus*, Weapon Specialization*

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