D&D 3e (3.0/3.5) Rules
Irda Blood [General]
The blood of the Irda runs in your veins, from which you gain a natural affinity for arcane magic.
Prerequisite: Cha 13+.
Benefit: Wild Sorcerer is a favored class for you, in addition to your favored class based on race.
Special: This feat may be taken at any time. If you take this feat after 1st level, you have only recently discovered your inner talents for Wild Sorcery.
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