D&D 3e (3.0/3.5) Rules
Dragonbanes are chosen by the gods, usually Paladine or Takhisis, to be their forefront warriors against the greatest weapon of the other side, the dragons. These warriors are sometimes trained, sometimes chosen by the gods, but one thing is sure - their lives will never be easy.
Those belonging to this class are not inherently evil or good, it depends on the dragons they slay. A small group of Dragonbanes belong to the Legion of Steel and they have no qualms about killing good or evil dragons for the greater good.
Hit Die: d10
Base Attack Bonus: +5
The Dragonbane's class skills (and the key ability for each skill) are Craft (Int), Knowledge (Dragon Lore, Religion) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis).
Skill points at additional levels: 2 + Int. modifier.
Weapon and Armor Proficiency: Proficient in all simple and martial weapons. They are proficient in light and medium armor, but do not use shields.
Dragonfear Immunity: Dragonbanes are immune to the effects of Dragonfear from their favored enemy or enemies if they have more than one (Frightful Presence).
Dragon Favored Enemy: At 1st level the Dragonbane must choose a favored dragon enemy. This works exactly as the ranger ability of the same name, save that it only applies to dragons. They gain another favored dragon enemy at every odd level. These bonuses do not stack.
Damage Bonus: When a Dragonbane makes a successful attack roll against his favored dragon enemy, he receives a damage bonus equal to his level. Thus, a 4th-level Dragonbane receives a +4 bonus to damage.
Heroic Mount: The Dragonbane is accompanied by a heroic mount (use the stats on a Paladin's War Horse).
Wing Attack: Aimed at the wing muscles of dragons, this attack is made with a –4 penalty to the attack bonus. In addition to damaging the dragon, the hit will ground the dragon for 1 round per point of damage.
Breath Stun: Aimed at the gullet of dragons, this attack is made with a –4 penalty to the attack bonus. In addition to damaging the dragon, the hit will prevent the dragon from using his breath weapon for one round per two points of damage.
Dragon Breath Resistance: The Dragonbane learns how protect itself from his favored Dragon Enemy Breath Weapon. This is a combination of prayer, agility and luck and its bonuses stacks with any other kind of bonuses to saving throws. On a succeafull reflex save against the breath weapon the Dragonbane suffers no damage, on a failed save only suffers ½ damage.
Great Blow: Once per day the character can call upon the blessing of his god. His next attack hits automatically and deals double damage.
1. Paladin's Handbook
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