by The Sultan & whoisrube
This great beast lumbers along, uncaring of your presence so near the herd, but still keeps one eye fixed on you. You realize it could snap off your arm in its beak-like jaw as easily as it does the grasses it is grazing.
A noceadon is a pachyderm native to Adlatum. In the wild,
noceadons are docile herd animals, akin to elephants or
rhinoceroses. The Chôt-tang minotaurs domesticated most
all noceadons on Adlatum prior to the Drowning, but in
the wake of the Great Wave many herds of noceadon have
adapted to life in the Broken Lands and returned to a wild
3.5 Edition Statistics
Noceadon (CR 5)N Large animal
Init +0; Senses low-light vision; Listen +10, Spot +5 AC 17, touch 9, flat-footed 17
(+8 natural, -1 size)
hp 54 (6d8+27)
Fort +9, Ref +5, Will +3
Spd 30 ft.
Melee bite +12 (2d6+9)
Space 10 ft.; Reach 5 ft.
Special Attacks Improved grab, trample (1d8+13, attack of opportunity or DC 22 Reflex half)
Str 28, Dex 11, Con 19, Int 1, Wis 12, Cha 4
Base Atk +4; Grp +17
Feats Alertness, Endurance, Toughness
Skills Listen +10, Spot +5
Carrying Capacity A light load for a noceadon is up to 1200 pounds, a medium load is up to 2400 pounds, and a heavy load is up to 3600 pounds.
Improved Grab (Ex) A noceadon that hits with its bite can attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage.
Environment Warm plains
Organization Solitary or herd (2-12)
Advancement 7-11 HD (Large), 12-20 HD (Huge)
Level Adjustment -
Noceadons tend to charge threatening creatures, and may also bite a foe and stubbornly grind it to death in the noceadon's powerful beak.
4th Edition Statistics
A character knows the following information with a
successful Nature check.
The noceadon will often attempt to trample at the first sign of a threat or if startled. Once in combat, it will attack with its beak, seeking to grab an opponent. Once bloodied, it will use its trample as it tries to escape.